FrankenToys, Funny Drawings and Improvisation
A typical week in figuring
out how to teach FOR creativity
I decided to write about this week for the blog because it
was a pretty average week, and it was one of the first weeks we haven’t lost a
day of instruction due to snow or ice or professional development. This winter sure has been
crazy in Michigan. I plan on using this blog entry as
evidence for my teaching practice for my principal as well, so I have
highlighted lesson plan elements in green throughout.
The theme for this marking period is humor, so far this
marking period, we have been practicing our ideation fluency, flexibility,
originality and elaboration skills through developing illustrated jokes,
humorous juxtaposed magazine and digital collages and we “improved” some tacky
Goodwill paintings.
We started the week working on a mini project PLAYING with
toys. “Play” is an essential component
to building creative thinking in students. It builds flexibility and it is the
root skill of elaboration. I can: experiment with
ideas and combine ideas in ways to make new meaning.
Student experimenting with ideas, making new meaning |
Monday, we began
with a clip from the movie Toy Story and watched Sid (the naughty boy next
door) “improve” his sisters doll Jaynie, by replacing her head with the head of
a pterodactyl. Here is the link to the Blendspace lesson I created that shows a
wide variety of artists solutions to creating “Franken Toys”, including a shorttutorial on how to best disassemble action figures and modify them. Direct instruction https://www.blendspace.com/lessons/hvZbCkGuLN7xPg/edit
T-Rex Baby by Claire D |
The students were given direction to play with donated
unloved or broken toys and just see what they could do with them for about ten
minutes. They had so much fun re-living
their earlier childhood, being silly and playing together collaborating. Next, I gave each of my students a
card from the game “Spot It”.
and gave them the instructions to pick out just one toy. The
cards are filled with pictures of all sorts of different things: anchors,
hearts, light bulbs, fish, etc. Students were to find a person with a matching
card and meet up with them to discuss and share ideas about different ways the
two new toys could be combined to make a new toy.
Think, Pair, Share
Super Duck by Elliot L. |
After about five minutes, students shared out some of their
ideas and then were asked to trade toys with their partner and find a new
partner that also matched their card. This time, more rules were added to the
ideation game, not only did they need to combine toys, but also they had to
think about how one of the images on one of their cards could be worked into
the new toy design. Think, Pair, Share This
scaffolding process continued and new rules were added with each round. The
students were getting pretty excited about their ideas. The closing activity
included the last set of partners sharing out their plans for a new toy and
giving their new toy a name Exit Ticket.
Ultra mechanic by Jacob W. |
Tuesday began
with an activity Bell Ringer that invited the
students to select a toy from the bins and spend a little time with it, do a
little observational drawing in their books and diagram the best features of
the toy in detail. Teaching for Observation We talked a
little about what made the Franken Toys we saw on Monday in class successful
and we reviewed the three expectations for the mini-lesson: To combine toys in
a humorous and interesting way, to make the connections seem manufactured
(stitches neat, glue hidden from view, paint applied with care), and to create
a slogan, jingle or sales pitch for their new invention. Rubric
I gave two quick whole class tutorial reviews Direct Instruction on how to sew (many students had
had my class before and have already learned this skill from different lessons
and so could teach each other. I also reviewed
the safety measures that we need to take when using tools as in some cases toys
may need to be disassembled using screwdrivers, exacto knives, pliers or small
saws. We practiced the skills together and I made sure every student had the
skill set they needed in order to complete their work with care. Guided Practice
After I felt confident that they had the safety measures
under control, the students were set free to play with and combine toys. You
could have heard a pin drop, they were so engaged in play and experimentation.
Moo-rice Rodriguez with sidekicks in backpack by Adrianna B. |
Wednesday was a workday.
Students rushed into the room ready to explore what their toys could do. Many
had gone home and scavenged their own toy box and came in with new treasure
pieces they could add to their assemblage.
Students were given the choice to work
independently or collaboratively.
Thursday students
were asked to document their work in their
books, to make quick sketches of what they had combined and to come up with a
name for their new creation. Reflection/Bell Ringer
They had the rest of the hour to work on assembling the final details, but were
asked this time to think about what their slogan or jingle might be that would
go with their new toy design as they played with their ideas. This was really fun; you could hear the hum
of silly jingles and rhymes echoing throughout the room. As an Exit Ticket, the students were asked to write down
their slogan/jingle and new toy name on a slip that also served as a display
tag for showing off their new creation in our media center. Our media center looks pretty lively now!
Friday was our
first experimentation in using improvisation to teach for creativity. I currently have a pre-intern student teacher
from Kendall College of Art and Design, Clair Pearl, who comes on most Fridays.
She designed and taught this lesson under my supervision. I can: collaborate, listen and become comfortable with
change.
Clair began with a PowerPoint presentation showing some of
Richard Avedon’s photographs of people with various expressive qualities. She
began using some VTS (Visual Thinking Strategies) questioning
to activate the students thinking. “How do they look?, How can you tell
how they are feeling?, What makes you think that?, How do you think they are
feeling?. Etc.”
The presentation also presented information like “60 – 90%
of human communication is non-verbal” and discussed the importance of body
language. She then asked the students about the connection they could guess
between body language and improvisation.
She followed the presentation with a TEDx talk on
improvisation. “Dave Morris – The way of improvisation” https://www.youtube.com/watch?v=MUO-pWJ0riQ
In this talk, Morris talks about the importance of failure to success in life.
He emphasizes, “Failing does not make you a failure.” I love that the main
components of improv are all about collaboration,
listening and change.
And then followed it with a short clip from the 90’s hit “Whose
line is it anyway?” https://www.youtube.com/watch?v=uaZv9pEyAdQ
Clair asked all of the students to stand up in a circle
around the room and we played a short improv game called “Zip, Zap, Zop”. The
goal of the game is to encourage listening skills and
to be collaborative. To play the game, a student would shout “ZIP!” and
point across the circle to another student who would then shout and point
“ZAP!” to another student, followed by a third who would shout and point “ZOP!”
and the cycle would repeat around the circle, trying to get as fast as we could
go. This simple sounding game really
pushed the kids to pay attention and helped develop some commitment to their
part as you have to be pretty direct with your pointing if the person across
from the circle from you is to know who’s turn is next.
Clair then introduced another improv game called Funny noises. She asked one student to develop a noise and
to basically play telephone by each person sending that noise around the
circle. Students had to pay attention and listen for when the sound came to
them. To up the game, a second noise was
introduced and it was sent in the opposite direction around the circle. Inevitably, students would be tasked to send
both noises in different directions around the circle at the same time.
The last game Clair played with them was called “The world’s
worst”. She reviewed with them the job of an EmCee (to be the rule maker and
moderator), what it meant to keep participation school appropriate (otherwise
she would call out “too blue” and you would be removed from the scene) and the
roles of a good audience.
Four volunteers stepped up and each used body language alone
or speech to demonstrate the world’s worst of some profession or skill
(suggestions offered by the audience)… World's worst cashier, world’s worst
waiter, world’s worst driver, etc. After
a group of four performed a new group of student volunteers joined in and tried
out a new “world’s worst theme”. It was
quite a lot of fun and I think that it will be a great one or two day addition
to this creativity curriculum as it teaches so many great skills.
Improvisation: Acting with little
or no practice, playing with ideas and actions, doing stuff on the fly…just
like life!
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